Veneer bending workshop by Michaela Vallachová-Jakobsen

Last week I participated on a workshop where we learned about veneer, all it’s properties and how to work with it.

It was a great experience that held place in SVFK and was led by Nils-Ole Zib .

My team-mate, Atar Gafni and I came up with simple shape that we can combine to different constellations.

Here is what can be done in 4 days :)


Tear by Michaela Vallachová-Jakobsen

Few months ago I had the pleasure to produce Tears; vases inspired by water. It is one of the older projects, but quite poetic one. Water as a life-giving element encapsulated in the frozen shape of the drop.

Here are some pictures of the process and result.

I am very happy with the final polished product. People in The Glass Factory are amazing and it is such fun working with them!


How I built the model of my designs by Michaela Vallachová-Jakobsen

The Little Showroom

Finally finished

I am happy to say it is finished! Every part of the process was fun. From figuring out where to find the right material, how to work with it, how to solve unexpected obstacles and so forth. I got to know few people who were so kind and gave me an advice (or two), which is also great. But the most satisfying is to see it in reality, not just hyperreality and also… it works!

Here is the final result!

How I built the model of my designs part II. by Michaela Vallachová-Jakobsen

Bar Chair

The part that I looked mostly forward to was to see the combination of the materials that I planned to use for this project- concrete and birch plywood.

I tried to treat this project as if I was producing it in scale 1:1. The first thing to do was to figure out how to build the mould, what material to use and basically the whole process of the production.

So I started with 3D printing the positive of the chair base. I marked the borders of the two-part-form and casted it out of silicon.

To make the fragile edges of the base firm enough I mixed the concrete with glass fiber.

To make the seat I designed and 3D printed a negative mould to form the veneer layers. It appeared to be easier than I thought but I muddled through and beneath are is the documentation of each step.

The result..

How I built the model of my designs part I. by Michaela Vallachová-Jakobsen

The Box

What am I talking about?

I decided to build a small model of my selected designs, because I really like to translate my hyperreality dreams to reality. :) (Also because I am not rich enough yet to make 1:1 for presentation purpose :P). Since I am more of a visual person I rather take pictures and comment on them if necessary. :)

What products I chose to present?

What to present it in?

I knew I have to create an environment in which I could transport and, most importantly, present the two models so I came with an idea of this cylindrical box.

Process

To be continued :)

Glass Tech-Hack #2 by Michaela Vallachová-Jakobsen

The Glass Factory and Matt Durran did it again! They gathered scientists, artists, masters of glass blowing and some tech people (including me) to participate on different projects, to consult them, find solutions, brainstorm and ,last but not least, to share their knowledge.

Just like last time, Jason Knight and I were delighted to collaborate with Dr. Shelley James, who explored the subtle interaction between form, sound and light. With the expert in the field, Peter Kuchinke, they created different shapes of bowls that we filled with water and later tasted it’s behaviour using sound waves and light.

Jason’s and my role was to produce forms using rapid prototyping technology like CNC and 3D printer, play around and document :)

More in pictures.

Mike's saurus by Michaela Vallachová-Jakobsen

I had a privilege to bring this little scan to life. A palaeontologist called Mike said his wish out-laud- to 3d-print the Xenoposeidon vertebra and so we began. He provided me with really thorough scan of the bone thats faces I had to reduce.. let’s say a lot but still preserve the good resolution. I made some tests regarding the support in the 3D printer and you can see some of the process and it’s result in the gallery below.

If you are interested to know more about this prehistorical piece and the creature, to which the part belonged to, you can read more here.

Also it wouldn’t be possible without Fablab RUC and it’s equipment and open door for creating soles :)

Credits: NHMUK PV.R 2095, a partial mod-to-posterior dorsal vertebra of the rebbachisaurid sauropod Xenoposeidon proneneukos. :)

Glass Tech-Hack by Michaela Vallachová-Jakobsen

Sweden


In December 2018 I participated on this workshop as a technical support for 3D modelling and 3D printing. I collaborated with glass artist Dr Shelley James and Neurobiologist Professor Andrea Streit on an experiment where we combined glass, 3D printing and light to explore the impact of sound on the fragile hair cells of the inner ear.

Glass Tech-Hack is an ongoing innovation project focused on the development of interdisciplinary collaborations between glass practitioners and researchers in science and technology, and it is organised by Matt Durran and The Glass Factory in Emmaboda, Sweden.